
They age, transform, fall in love, disagree, and make harrowing sacrifices. Reminiscent of tabletop roleplaying, unique heroes are born in unique settings every game.Where does your myth lead? Come help us uncover it! Unravel mysteries and share pensive moments in an ever-new fantasy setting that blends hard truths and sacrifice with humor and personal storytelling. Combat unexpected threats and strange monsters across interactive battlefields. Lead a band of heroes as they grow from reluctant farmers into unique, legendary fighters. Like the best tabletop roleplaying experiences, Wildermyth gives you choices and answers your every decision with consequences that drive your characters forward. Originally posted by Pyromus:Ifan's is very closely tied to the main plot, but in a way that makes his story feel kind of pointless, and it doesn't really add much actual story to the base plot.Wildermyth is a character-driven, procedurally-generated tactical RPG. but I agree his story ultimately doesn't feel very relevant to the endgame. for example, when you first enter Fort Joy near the guys playing cards. Yeah it's mostly the specific encounters I thought added a bit to it. Ifan has one or two more interactions with NPCs than most others but they are little throw away lines that don't really add much. Sebille and Red's stories affect their respective races very significantly and Lohse's ending affects quite a massive amount of people of all races.Īgain, it's all based on each player's preferences on who you like bringing along better, but from your wording in the original post, "impacting the world the most" is covered by Lohse, Sebille, and Red far more than Ifan.

His story doesn't actually have him DOING anything within the game to affect the plot much. He has some quick interactions and knows a couple NPCs, but as my post said, it's all just things from his past. interesting story related encounters, especially at the beginning of Act 2, but not by much.Įhhh. Originally posted by DrunkPunk:I think Ifan probably has some of the more. They added some stuff to his story when the definitive edition came out, and it doesn't feel as bad as it used to, but it's still probably the most boring story.

Not that it's awful or anything, just that the others are better.

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Luckily, these are not super important plot points, but if you do decide to go this route and don't want to look up how to not miss anything, I would prioritize Sebille's early game plot because you will want her attitude completely maxed later on.īeast is a fun character, but I think most people find his personal story the least enjoyable. Sebille and Red have some overlap in their stories, so if you aren't creative in act 1 and save a lot, you may miss out on some early plot points. Of those 3, I would say Lohse gives the most unique perspective on the story. Lohse, Red, and Sebille (in that order imo) all have great personal stories that make them gret recruits to bring in your party. Fane also has mechanically speaking the best unique source skill in the game, and has some options down the line for more morality based choices. Ifan's is very closely tied to the main plot, but in a way that makes his story feel kind of pointless, and it doesn't really add much actual story to the base plot.įane's is also very closely tied, but in a way that actually feels like his current decisions matter, while Ifan's story is mostly about what he did prior to the game's start.
